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Ambient reflection (ka): 1.0 Ambient Color: Light Position: Light Color Eye Position
Diffuse reflection (kd): 1.0 Diffuse Color: X: 1 Ambient Color: Radius: 1.5
Specular reflection (ks): 1.0 Specular Color: Y: 1 Diffuse Color: Theta: 0
Shininess: 80 Background Color: Z: 1 Specular Color: Phi: 0

Vertex shader:


Fragment shader: